Post by HDSimplicityy on Sept 6, 2021 0:26:50 GMT -6
In order to finish outlining the rest of my novel's second draft, I want to write out the character arcs once and for all. What are great templates/worksheets that do that? It will help me focus on the narrative set pieces, dialogue, plot moments that need to occur in the outline for the remaining two thirds of chapters.
Post by ScienceGirl on Sept 18, 2021 8:32:48 GMT -6
I have a whole series of worksheets for all this in a Google Doc form somewhere. I'll find it and get it posted in a few weeks. Soccer season is ALMOST over LOL. I also have a ton more lessons sitting in a notebook on my desk ready to post as soon as I have time. There are a lot of little strategies for building characters.
I personally use Google Sheets in a very advanced way, connecting multiple cells and sheets so you type info in one and it appears in a different place. I'll try to make a template for that. But it works like I have a page for one character and put all their details. And then I have a summary page that compares multiple characters so I don't end up with twelve redheads in the same book (because that's not statistically realistic). I have the same thing for setting and plot. But it's all set up for my books so I'll have to fix it into a general one. The nice thing about it is that I've locked all the tricky cells so you just type in your info. But I can send an unlocked version if anyone is game and knows how to do all the code for that.
Alatariel: Foxxglove, I made a character and then immediately became too intimidated to even do anything with her. So. No worries. I'm right there with ya.
Nov 25, 2021 14:26:31 GMT -6
FoxxGlove: @ Alatariel. Comforting to know I'm not the only one. Are you going to give it a shot anyway?
Nov 25, 2021 14:55:41 GMT -6
Alatariel: Prob not, because I don't understand half of what's going on or how to participate in the right way.
Nov 25, 2021 15:02:30 GMT -6
pelwrath: My wishes that all of you, your family, and friends, enjoy a happy, blessed, and safe Thanksgiving Day.
Nov 25, 2021 15:23:49 GMT -6
pelwrath: I’ll try and work on my main quest intro tonight.
Nov 25, 2021 15:25:13 GMT -6
FoxxGlove: @ Alatariel. I hear ya. Starting to feel very much the same way.
Nov 25, 2021 16:01:48 GMT -6
ScintillaMyntan: I never understood it, from the beginning. I thought it was going to be like roleplaying, like with a game master determining things with dice? But no, it's not? Eh, well.
Nov 25, 2021 16:43:51 GMT -6
Alatariel: It's more like an interactive writing RPG. Seems really cool and detailed, I've just never done anything like it before so watching and reading helps me gain confidence to try it in the future.
Nov 25, 2021 22:20:01 GMT -6
whaleworkforfood: Happy Thanksgiving to all those who are celebrating in the States!
Nov 26, 2021 7:23:51 GMT -6
Bird: Y'all, litterbug junction IS role-playing. Not all role-playing games use GM/DM's... (Some of my favorites don't. Like Ten Candles, Archives of the Sky, and some variants of StarForged.) And some role-play games don't use dice at all.
Nov 26, 2021 18:30:24 GMT -6
Bird: Though litterbug's style is very much more oriented on a sort of written-version of improv in a world-setting that folks might not be used to yet. that can seem big at first. i think talking it out - like how you wanna do it helps
Nov 26, 2021 18:31:19 GMT -6
Bird: Which suffice to say, Litterbug has an over-arching world-master but not in the style of DnD (which isn't hte only role-play game out there but DnD and pathfinder are the most famous sadly enough)
Nov 26, 2021 18:33:11 GMT -6
Bird: I need to write again but I just haven't felt well enough to finish my solo quest yet. lol but if y'all wanna talk it out how to do stuff like this, let me know. it's my jam
Nov 26, 2021 18:34:40 GMT -6
ScintillaMyntan: I've done regular tabletop roleplaying a few times; never got into D&D/Pathfinder but have liked some other, less combat-oriented ones.
Nov 26, 2021 18:59:56 GMT -6
ScintillaMyntan: I can't say I quite understand how Litterbug works, like how would a player determine whether or not something they tried to do was successful?
Nov 26, 2021 19:00:34 GMT -6
ScintillaMyntan: Wish my own tabletop roleplaying group would do it more. But the guy who runs the games is constantly busy.
Nov 26, 2021 19:17:09 GMT -6
Bird: Caulder lets us choose our system. Raveneye does dice rolls. I experimented with dice rolls -- I'm thinking I'll simplify it by using the Iron/Starforged "moves" rules. Or one could avoid that and just write a story too
Nov 26, 2021 21:59:40 GMT -6
Bird: Archives of the Sky is a good example of a system that doesn't have "Success/fail" rolls. The system has 'roles' each player takes per "turn," and they tell a story together within agreed on parameters and with brainstorm cards.
Nov 26, 2021 22:03:00 GMT -6
Bird: so each "turn" means that player is the lead narrator, other players adopt the other roles and assist the lead narrator (and voice their own characters). By end of session each player has a chance at lead narrator.
Nov 26, 2021 22:03:52 GMT -6
Bird: So in a way LItterbug junction is like that.
Nov 26, 2021 22:04:01 GMT -6