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Post by Valhalla Erikson on Mar 20, 2023 13:17:09 GMT -6
When you're doing a fantasy series that takes place in its own world how do you come up with names for your kingdoms? That is the thing that usually gets me stuck whenever I am doing a fantasy related story. I sometimes go with a name that matches the environment it's in or the character theme members of the house represents.
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Post by RAVENEYE on Mar 24, 2023 12:34:33 GMT -6
So generally, based on where the kingdom is located on the globe, I usually start out with some idea what the cultures might be like there. In the past, I've gone with names that reflect that type of culture. In other words, (except in rare instances where a name was truly unique) I find a real-world culture with some of those characteristics and look up names/words in one of the languages spoken there. Mash syllables together, move letters around, until a word resonates and feels right. Examples from Tanerra, the world I write nearly all my fantasy stories in these days: a northern country called Savedya, which has a Russian sound to it. Akta, a warm rocky country that's very Greek in inspiration. Khazdan, Middle Eastern in flavor. Etc, etc. Obviously this method won't work for folks who want to name things outside the real-world box. (but it does keep things narrowed down in a way that keeps the process from becoming paralyzingly overwhelming, there are too many possibilities) I have regretted a few of my choices years later, mainly in my Falcons series (which was the first world I ever invented and I didn't have the resources I have now). So I was more careful with Tanerra, the second world I invented, and still love most of the names I went with. If I've not written about a place yet and decide a long time after that I don't like the name, it's easy enough to change it. If I've published a story and decide later I don't like a name, I leave it, maybe invent some historical event that results in a name change, but usually suffer it forever. For certain, finding names is exhausting in itself. Overstimulating maybe? Like grocery shopping? I can't figure out why. Whenever I'm writing a story and realize I need a new name for a place or character, I've learned to just keep writing, because if I stop to look for a name I'll be too shot to continue that day. I just plug in "???" and keep hammering out story. Finding that name can come later on an off-writing day when words aren't flowing. It was the same thing when naming all the gods in the Tanerran pantheon. Whew, how I came up with some of those names, I'll never know, but like you say, the name reflects the thing they rule over. The only one I regret is the name of the god of darkness, chaos, destruction (the nemesis god), which of course, is the one referenced most in my stories. So that forever sux. I mean, c'mon, these names are perfect: Helakius, God of Fire. Ahilis, God of Air. Lilaya, Goddess of Water. Vatanne (where Tanerra comes from), Goddess of Earth. Lividina, goddess of love. Odissae, goddess of hate. But then there are all these lesser god names that I have no idea how or why: Sann Vasta, goddess of fresh waters, Manyalach, god of the seas. Feiliathys, goddess over green, growing things, and her brother Ili Faraenyx, god of animals. Tirnach An, the storm. Etc, etc. I love love love these names, but where they came from? I blame the nine Muses.
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Bird
Counselor
Posts: 350
Custom Title: World Creator and Destroyer
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Post by Bird on Mar 28, 2023 0:19:08 GMT -6
Short answer: I create a naming language for each kingdom.
Long answer: Languages are crucial to the culture. They inform one another and are inseparable in a way. So that's why I sit down and consider what the language the people of that kingdom may speak. What sounds will they use? I think about the environment in which they live and consider how the sounds in that environment will influence the sounds of the language. Then I choose the sounds and write out some basic rules on how to combine the sounds into words. Then I convert that into roman characters (the ones we use for English). If I'm feeling really into it, I'll go to a site like Vulgarlang, input in my sounds, the word rules, grammar rules I come up with, and a list of words I want translated. The site then generates my words based on my parameters. I then look through the list and think about the meaning I want the kingdom name to have, and choose from that generated list the words to combine to fit that meaning.
I ... probably spend too much time worldbuilding. But it's fun, and it gives me ideas on how to refine the culture of the kingdom to make it more unique. Plus, I now have a consistent language in which to name characters from that kingdom!
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Post by RAVENEYE on Mar 28, 2023 9:44:01 GMT -6
I really should buy Vulgarlang. It's only friggin $20 for all time. I did that for Wonderdraft and never regretted it. Would I use it as often and thoroughly as you do, however? LOL, probably not. My question: does each language have a unique sound? I'm afraid each language would end up ultimately having a similar sound, even if they follow different construction rules. I guess this is totally , however. We have a conlang thread somewhere. I should ask over there instead... Edit: Never mind! Check that. I read the "How it works" page and found where you pick a real-world language for it to emulate.
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Bird
Counselor
Posts: 350
Custom Title: World Creator and Destroyer
Preferred Pronouns: they/them/their
HARD: 1700
MEDIUM: 400
EASY: 110
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Post by Bird on Mar 28, 2023 17:49:23 GMT -6
I really should buy Vulgarlang. It's only friggin $20 for all time. I did that for Wonderdraft and never regretted it. Would I use it as often and thoroughly as you do, however? LOL, probably not. My question: does each language have a unique sound? I'm afraid each language would end up ultimately having a similar sound, even if they follow different construction rules. I guess this is totally , however. We have a conlang thread somewhere. I should ask over there instead... Edit: Never mind! Check that. I read the "How it works" page and found where you pick a real-world language for it to emulate. You certainly can use a real-world language for it to emulate. I actually go in-depth and examine where the sound comes from within our throats and mouth, then match that to the sound in the IPA system, and create my soundscape for my language that way. I then compare it to some of the real-world languages listed in Vulgarlang. This lets me adjust the soundscape so I can avoid creating languages that sound too similar. I do this because I have a tendency toward vowel-heavy languages that are similar to Hawaiian or Japanese, and I need to curtail that sometimes. So yah, you can use a real-world language for it to emulate, but I don't because I am ridiculous and like to dig super deep. (I have two books on how to create a conlang - the primer and the advanced version - so, yeah. lol) I think it's worth it, but I can also just share my log-in with you, Raveneye, since I don't see why you'd need to buy it if you don't use it as much as me. But yeah, I need to go find that Conlang thread, and if it doesn't exist, make one. LOL
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Post by saintofm on Apr 28, 2023 20:33:35 GMT -6
Most of my naming conventions haven't been nailed down a 100%, outside of: My cat sat down on the keyboard, this is what her butt wrote, or when I go over stuff seeing what my dyslexia made up before I fix it.
Presently in the book I am working on, I have the three main elf empires set up. My High Elf Kingdoms are named after precious stones (Diamonds, Rubys, and Sapphires for instance) and precious stone like materials (like Amber and Pearls). Dark Elves have scientific names of spiders, and wood elves have different scientific or genus names for various animals (horse heavy kingdom has the domesticated horse, the industrial ones have donkeys, the part with lots of dryads named after stick insects and so on).
I would find a rhythm that works for you.
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Post by RAVENEYE on Apr 29, 2023 9:54:01 GMT -6
Most of my naming conventions haven't been nailed down a 100%, outside of: My cat sat down on the keyboard, this is what her butt wrote, or when I go over stuff seeing what my dyslexia made up before I fix it. This is hilarious and brilliant. It's so true! Cats are such ... helpful ... familiars. And I'm totally reminded of character names I went with because of typing mishaps. Once I was trying to type Gabriel and somehow my fingers royally screwed it up and typed Laniel (I mean, G and L aren't even remotely near one another), but Laniel ended up being the name of one of my favorite characters of all time. So cat-rendered "accidents" are totally legit.
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Post by Valhalla Erikson on May 1, 2023 12:54:49 GMT -6
For my Dark Fantasy YA story, the kingdom my main character resides in is named Solheim. Because of its winter environment it's partially named after the winter solstice while the rest takes cues from Norse Mythology as the bulk of the world it resides in is Norse Mythology inspired. Originally, I was going for Wingard but I fear it would sound a little too much like Winter Fell so I went with a name that is less on the nose.
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Post by Alatariel on May 26, 2023 20:48:56 GMT -6
So...
I kind of decide super basic things about the various countries (I slap them with random government systems, a few important historical moments that shaped their culture, and like three things that are specific to their culture or society) and then I start with Nameberry. I search based on meaning by thinking about the country and their vibe. Then I might combine multiple names/words I find that I like or I might make a list and migrate to a fantasy name generator and combine syllables until I find something I think fits well enough. I make sure the names are of various lengths and to stay consistent with some naming conventions. Like one country might use consonants more heavily and another might use vowels more. One country might use certain suffixes or prefixes to denote certain things...
I usually go with placeholders until this can be figured out more but inventing a whole language from scratch would be way too intimidating for me. It would paralyze me with a feeling of overwhelmed panic because I do not understand the process at all. My brain just cannot grasp those intricate details. Reading Babel was hard for me because it's all about the origins of language and for some reason my mind has a hard time with that concept. Like physics. I cannot wrap my head about certain concepts in physics because it doesn't have anything tangible I can see/touch/feel. Some things, yes, but other things...I do NOT understand how someone can calculate the age of light that's travelled to earth. But creating entire languages from scratch is SUCH a cool way to do it and I'm totes jelly at their talent and knowledge.
But I digress. If it feels really intimidating, I say go with placeholders from a name generator. When you get in the mood to world-build then you can follow whatever process feels right for you and makes you excited. There's not right or wrong way, honestly. Well, I guess there are some wrong ways...like making them un-pronounceable.
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